WedgeReconstructed#
- class WedgeReconstructed(angles=None, weights=None, weight_wedge=False, create_continuous_wedge=False, frequency_cutoff=0.5, tilt_axis=0, opening_axis=2, reconstruction_filter=None)[source]#
Bases:
object
Initialize
WedgeReconstructed
.Attributes
The tilt angles, defaults to None.
Whether to create a continous wedge or a per-component wedge.
Frequency cutoff of filter
The projection axis, defaults to 2 (z).
Filter window applied during reconstruction.
Axis the plane is tilted over, defaults to 0 (x).
Whether individual wedge components should be weighted.
Weights to assign to individual wedge components.
Methods
WedgeReconstructed.__call__
(shape[, ...])Generate the reconstructed wedge.
WedgeReconstructed.continuous_wedge
(shape, ...)Generate a continous wedge mask with DC component at the center.
WedgeReconstructed.step_wedge
(shape, angles, ...)Generate a per-angle wedge shape with DC component at the center.